integem course 3D Holographic AR Coding & Game Design for Young

3D Holographic AR Coding & Game Design for Young

GRADES: 3-5

LENGTH: 2 weeks

DESCRIPTION

Young Game Designers (Grades 3-5) will step into the imaginative and vibrant world of game design at this magical 3D Holographic AR coding & Game Design camp.

This camp is fully accredited by the Accrediting Commission for Schools, Western Association of Schools and Colleges (ACS WASC).

No prior computer knowledge is needed. Students will progress from a beginner level to the game design level.

Fun outdoor and indoor activities and plays are part of the camp experience.

3D designs bring new dimensions of realism and flexibility to design. With Holographic AR, students can transform games like Minecraft, Roblox, Pokémon, and Super Mario, into interactive and magical 3D Holographic AR games. They will rig and animate 3D characters, such as 3D cartoon characters, 3D human models, and Roblox/Minecraft/Pokémon/Super Mario characters, to fight alongside them! Students can step into their created game worlds with Holographic AR, partner with their 3D friends, and combat 3D villains. This interactive approach allows students to dive into the narrative, strategize in real-time, and see their creative visions come to life. It turns their love for gaming into skills in design, creativity, problem-solving, and technology in a thrilling and accessible way.

In this camp, students will learn 2D and 3D Holographic AR design, logic, coding, 3D modeling and texturing, 3D human model design, and UI/UX design. They will also learn techniques for creating, rendering, and finalizing designs to craft engaging and exciting Holographic AR experiences. Students will also explore the Design Thinking process based on the Stanford University Design School curriculum, interactive storytelling skills, problem-solving, and critical thinking.

Modules for this camp:

Part 1: Introduction to Holographic AR Coding and Design

Part 2: Game Design Strategies

Part 3: Interactive Storytelling

Part 4: AR 2D Game Design

Part 5: Introduction to 3D Modeling

Part 6: Basics of 3D Animation

Part 7: 3D AR Coding and Game Design

Part 8: Creation of Their Own 3D AR Game

What is the magic of 3D Holographic AR Game Design over traditional approaches?

Holographic AR Coding & Game Design transcends traditional coding and game design approaches by offering a more vivid and interactive experience. With Holographic AR, students can actually step into the games they create, experiencing the magic of interacting with their game characters and environments in a very vivid and visual way.

This camp is a fusion of technical skill development and artistic creativity. Unlike conventional coding, which is often limited to programming logic, this program covers the entire spectrum of game creation. Students not only learn coding but also delve into designing game environments, creating characters, and constructing narratives, thus bringing a unique flair to their games. By teleporting into their own designs, they engage vividly with their creations, sparking greater creativity and an eagerness to explore further.

Adding to this, the introduction of 3D design and animation in the curriculum takes this magic a step further. Learning 3D modeling and animation allows students to create more realistic and complex game environments and characters. It enhances spatial awareness, adds depth to their creations, and offers a more tangible sense of their designs in virtual space. This skill not only enriches their game design experience but also equips them with advanced technological competencies, preparing them for future digital creation endeavors.

This holistic and multidimensional approach to game design deepens students’ engagement with technology. It’s about more than just coding; it’s about birthing entire worlds. Students witness the immediate effects of their creative decisions in a dynamic AR environment, improving their problem-solving skills and attention to detail.

Another benefit is the sharpening of observational and analytical abilities. Being able to see themselves within their own coded game worlds, especially in 3D, makes students more involved and driven to understand and amend their mistakes. Such hands-on experiences encourage attention to detail and foster problem-solving skills as they learn to debug and enhance their coding and game designs. This process cultivates persistence and resilience, foundational qualities for learning and growth in the evolving field of technology.

Students will learn the following:

  • Computer and Internet skills (Young Level)
  • Intermediate Holographic AR concepts (Young Level)
  • Intermediate Holographic AR logic (Young Level)
  • Intermediate Holographic AR coding (Young Level)
  • Intermediate 3D Holographic AR coding (Young Level)
  • Introductory 3D modeling (Young Level)
  • Introductory 3D animation (Young Level)
  • UI/UX (user interface/user experience) (Young Level)
  • 3D Human model creation (Young Level)
  • Adobe Mixamo (Young Level)
  • Interactive storytelling (Young Level)
  • Introductory 3D visual communication (Young Level)
  • Debugging and Problem-solving (Young Level)
  • Design Thinking process based on Stanford University Design School curriculum (Young Level)
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